Documentation


Projects

8-bit VAE: A latent variable model for NES music

I delved into generating multi-instrumental music using the synthesizer from the Nintendo Entertainment System (NES) through the nesmdb library introduced in the work of Donahue et. al. A clever data representation allows us to formulate the problem as a sequence-to-sequence task. In this project, I built a variational autoencoder to create short NES snippets of music by interpolating in the latent space. You can read more details in my blog post or check out the GitHub repo.

2019


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