Projects
8-bit VAE: A latent variable model for NES music
I delved into generating multi-instrumental music using the synthesizer from the Nintendo Entertainment System (NES) through the nesmdb
library introduced in the work of Donahue et. al. A clever data representation allows me to formulate the problem as a sequence-to-sequence task. In this project, I built a variational autoencoder to create short NES snippets of music by interpolating in the latent space. You can find more details in my blog post or check out the GitHub repo.